It has been a bit quiet here in D3ville, due to pesky real life concerns by us happy maniacs, but Joe Davis was kind enough to toss us this tiny but juicy bone from the next Campaign Toybox:
Command of Recovery
Your word carries with it the power to make your allies carry on, even when they feel they can’t.
- Prerequisite: Leadership, Legendary Leader, Commanding Presence, Leadership Score 15+
- Benefit: As a standard action, you may expend a use of your Commanding Presence to heal an ally, cohort, or follower within 30 feet a number of hit points equal to your Leadership Score. The recipient must be able to see and hear you to gain the benefits of this feat. You cannot use this feat on yourself.
Campaign Toybox #3: Fantastic Feats of Leadership, from which this is drawn, is going to editing, so should be out before Thanksgiving!
Also, D3 is looking for a few good men (and women)! Joe Davis is looking for writers for Campaign Toybox for upcoming releases and Paul Caughell is still looking for playtesters to hammer out the fine details of the Universal Pool system.
Interested writers can contact Joseph via the Campaign Toybox Facebook page.
People interested in playtesting the UPS may contact Paul via the Universal Pool Facebook page.
Tomorrow is Veteran’s Day, so keep in mind that some sacrificed all so that we could play these games. And with that somber thought, we’ll see you next week!
Til then, take it EZ with D3!
Playtesting can be a fun and rewarding experience. Not only do you get a firsthand glimpse at what’s coming up, but you get to help with the development of a game supplement. Only a limited number of people are allowed to participate, so please sign up if you’re truly interested. Those that are accepted into the playtest must be willing to sign a Non-Disclosure Agreement, this includes players and GM’s.
D3 Adventures is officially opening the first playtest of the Universal Pool System (UPS). Interested parties can post a request in the Fans of Universal Pool System Facebook group or contact Paul Caughell.
Some big news on the UPS front! D3’s house system is close enough to done that it needs play-tested, and we need help!
Interested parties look for an announcement in the group Fans of the Universal Pool System
Be ready to sign an NDA, and to have fun.
In other news, Joseph Davis is hot at work on the next Campaign Toybox: Feats of Leadership.
That’s it for the moment, folks! Keep your eyes peeled for the playest announcement, and we’ll see you next week.
‘Til then.. take it EZ with D3!
Got a few extra minutes before you next event starts? Grab a stool in the Ox & Mule and get in on the goodies we will be giving away all weekend long.
Each day the Ox will be open from Noon EST to Midnight EST and every hour we will be giving away the chance to select a prize from a table of swag donated by the publishers below.
So drop in by clicking on the Ox & Mule tavern sign at the top of each page on the AetherCon website here www.aethercon.com for your chance to win!
Wanna closer look at what we will be giving away? Check out the Bounties Page by scrolling down on the Prize Hall in the Main Menu.
Come on out and be a part of the dice rolls heard ’round the world! — with Frank Mentzer, Jayson Elliott, Angus Abranson, Jim and Joy Pinto, Tim Kask, Joe Sweeney, James Carpio, James M. Ward, Jodi Black, Jason Yarnell, Charles White, T Julian Bell and Mark Diaz Truman.
In case any of you do not have an RPGnow or DrivethruRPG account, here is somewhere else our stuff can be gotten from!
This month’s Campaign Toybox details the Aigulf, a close-knit race of canids with a strong tradition of tribal families. This new race for the Pathfinder Roleplaying game comes complete with feats and a new Archetype; the Clan Skald. Get more in touch with your parties pack mentality today, all for less than the cup of java at your local coffee shop!
Everyone, please welcome Curtis Baum to the team! Curtis will be taking over the Adventures! Product line, which revolves around creating adventure modules and paths for various systems as well as continuing the system-less Tangents line.
A resident of Utah, Curtis has been involved in tabletop gaming for over 30 years. He has contributed to multiple publications including magazines, and hardback adventure collections. His other works include several fantasy modules published by multiple third party publishers. He has also worked with multiple artists, authors, and publishers in organizing gaming events.
More news next week, and until then…
Take it EZ with D3.. except for you, Curtis.. you need to get to work!
Campaign Toybox 2 is done editing, and just needs to be typeset, so it should be out later this week.. to tide you over, a quickie headshot of this issue’s topic, those friendly canids, the Aigulf!
I’ll post when the article (and the rest of the illustration) is available for sale…
til then, Take it EZ with D3!
Hey, everyone! It’s a bit quiet here at D3, but Joe Davis kindly shared this bit from the second Campaign Toybox, detailing a new race, the Aigulf.
The Aigulf are a close-knit race of canids, who hail from a strong tradition of tribal families. This new race for the Pathfinder Roleplaying game comes complete with feats and a new Archetype; the Clan Skald. Get more in touch with your parties pack mentality today!
Out soon, we’ll post sales info as soon as it is available! More next week, and until then…
Keep it EZ with D3!
Campaign Toybox #2 is out of editing, and will be out later this week! Keep an eye out here for the sales info, and have your credit cards ready for a fresh dose of PAthfindery goodness!
Also: fresh up this week, a lengthy glimpse at the world of The Shattered Earth, D3’s game of superheroics in a truly unique setting, set for a 2016 publication date!
The area now known as Noram spans the remnants of Canada and the United States, and its terrain and environs are as varied as the landscape of those nations once were. Desert dominates the south and the far north. Ragged mountain ranges pepper the edges of some fragments, home to mining communities that trade the fruit their subterranean labors with neighboring farming communities living under an artificial sun or growing their crops under sparkling webs of light. Trade caravans ply well-traveled routes between major settlements and far-flung outposts. Enterprising adventurers venture into the ruins of long-lost cities destroyed during the Sundering and return with relics of a forgotten time, the detrius of a civilization now lost.
Noram has the largest amount of liquid surface water still in existence in Shattered Earth. The largest of the rivers, once known as the Mississippi, is now known as the Great Snake and splits the landscape of Noram just as certainly as rifts to the core do. The Great Snake is laced with visceroj, with deposits littering its banks. Some enterprising mages in the past attempted to divert the river in the hopes of accessing a rich vein of visceroj rumored to lay beneath the river itself, but their efforts failed and they were doomed to live on as a cautionary tale to Noram’s magically-inclined. There are also several large lakes in Noram, some of which exist mostly underground and extend to the surface, including Lake Crystallus, near the major settlement of Phantas.
The central hub of trade and magecraft in Noram is Inferno, which lays sandwiched between the broken terrain of the Geneva Waste, the Garnet Rift, and the Great Snake in central Noram. The saying goes that all roads in Noram lead to Inferno, and the saying is likely true. Due to its status as a trade hub in the wild landscape of Noram, Inferno has a reputation for being a rough town for the uninitiated–a visit to the city is a rite of passage for any would-be adventurer or caravaner plying the trade lanes of Noram.