Campaign Toybox #2 is out of editing, and will be out later this week! Keep an eye out here for the sales info, and have your credit cards ready for a fresh dose of PAthfindery goodness!
Also: fresh up this week, a lengthy glimpse at the world of The Shattered Earth, D3’s game of superheroics in a truly unique setting, set for a 2016 publication date!
The area now known as Noram spans the remnants of Canada and the United States, and its terrain and environs are as varied as the landscape of those nations once were. Desert dominates the south and the far north. Ragged mountain ranges pepper the edges of some fragments, home to mining communities that trade the fruit their subterranean labors with neighboring farming communities living under an artificial sun or growing their crops under sparkling webs of light. Trade caravans ply well-traveled routes between major settlements and far-flung outposts. Enterprising adventurers venture into the ruins of long-lost cities destroyed during the Sundering and return with relics of a forgotten time, the detrius of a civilization now lost.
Noram has the largest amount of liquid surface water still in existence in Shattered Earth. The largest of the rivers, once known as the Mississippi, is now known as the Great Snake and splits the landscape of Noram just as certainly as rifts to the core do. The Great Snake is laced with visceroj, with deposits littering its banks. Some enterprising mages in the past attempted to divert the river in the hopes of accessing a rich vein of visceroj rumored to lay beneath the river itself, but their efforts failed and they were doomed to live on as a cautionary tale to Noram’s magically-inclined. There are also several large lakes in Noram, some of which exist mostly underground and extend to the surface, including Lake Crystallus, near the major settlement of Phantas.
The central hub of trade and magecraft in Noram is Inferno, which lays sandwiched between the broken terrain of the Geneva Waste, the Garnet Rift, and the Great Snake in central Noram. The saying goes that all roads in Noram lead to Inferno, and the saying is likely true. Due to its status as a trade hub in the wild landscape of Noram, Inferno has a reputation for being a rough town for the uninitiated–a visit to the city is a rite of passage for any would-be adventurer or caravaner plying the trade lanes of Noram.