Woohoo! Campaign Toybox is Live!

Can’t get enough of popular Pathfinder system? Neither can we… that’s why D3 Adventures has started the Campaign Toybox… monthly releases of new rules, classes, and creatures to enhance your gaming experience, all priced to be friendly to your wallet at a mere ninety-nine cents, so you can afford to stock up on munchies and more dice for your next gaming session!

Our first release takes another look at that hallowed character class, the Bard, with a variety of new Bard-specific feats and spells. As a bonus, this issue also expands on the concept of the bard by introducing the Maestro Prestige class.

Now available at :


It’s Monday, and you know what that means… news from the D3 Adventures crew!

First off, Paul has posted this bit from the Shattered Earth!

The world of the Shattered Earth campaign setting for the Universal Pool System is an environment destroyed by the meddling of men and daemons, a world with only the barest glimmers of the familiar. Knocked free from the reality we know, the Earth of Shattered Earth drifts as a broken remnant of itself, trapped with blood-red Luna in a liminal space between the reality we know and a hell-dimension ruled by daemons and worse.

The Shattered Earth campaign setting guide will give you the tools you need to run a game in the Shattered Earth campaign setting, including information on races (the Redeemed), racial variants (the Unscathed), and threats (daemons, senviva) unique to the setting, magic rules, and the unique terrain of the world. As always, these rules are rooted in the Universal Pool System rules. You will need to have the Universal Pool System core rulebook in order to make the most of the setting guide you are about to read.

Welcome to Shattered Earth. Adventure awaits among the drifting fragments of the

If you haven’t joined the Shattered Earth Facebook page yet, point your mouse towards


Secondly, the first issue of Campaign Toybox is almost ready to roll, with the second issue.. I’ll post the sales site info as soon as it goes live, so have your credit cards ready!

And lastly, Jason is hard at work on a brand-new world, Idril, for the fifth edition f the world’s most popular fantasy role-playing game.


And don’t forget, if you have a hankering to work in the gaming industry, we are still looking for line editors for Science!, Neptune City, and Adventure. Drop us a line if you’re so inclined, and until next week…

Take it EZ with D3!

Monday news from the Happy Maniacs at D3 Adventures!

Got a lot of news for you folks today.

First off, D3 is hiring! We are looking for line editors for the following products:

Science!               D3’s humorous RPG of conspiracies and investigative wackiness

Neptune City     Hardboiled superhero action setting

Adventure          Classic-style old-school fantasy adventures, ready to play!

Prospective line editors will be responsible for creating the bible for the product line, finding additional writers, artist and layout people, and generally shepherding the game from concept to published product. This position pays out of a royalty pool.

Secondly, Campaign Toybox’s inaugural release should be out for your reading and gaming pleasure within the next week or so! Break out your lutes and pan-pipes and get ready to see the Bard in a whole new light.

Lastly, the art keeps rolling on in! We have the spiffy colorized logo for the UPS (Universal Pool System) in the house, courtesy of the amazing Mark Quire. Check out http://quiregraphics.com/ for more samples of his great work!

And that is not all. Mark also slammed the ball out of the part with the logo for Shattered Earth.

Pretty spiffy, eh? Makes you wonder what we might see by next week!

Til then, take it EZ with D3!10683416_769269479797005_3250525342250708201_o 10655365_769269489797004_8086332180471967183_o

Happy Labor Day from the Happy Maniacs at D3Adventures!

Due to that darned real life interfering, I missed our meeting this past Saturday where everyone got to yammer about the cool stuff they are working on, but I know everyone is busy!
Jason is expanding the scope of Kamarathin, while Joseph is getting ready to inundate the world under a wave of Patherfindery goodness when the first Campaign Toybox comes out around the middle of the month.
Paul is blazing away on The Shattered Earth, and getting read

y to send out playtest packets for the UPS system. Stay tuned for more details!
Other real world concerns are slowing down some of the other authors (myself included), but they are plotting to jump into the deep end of the D3 pool at the end of the year, so we can expect some exciting stuff coming out in 2015!

More next week, and until then, take it EZ with D3!


Brian K. Eason, Paul Caughell liked this post

Podcast Action! Starring Jason!

Jason Yarnell (D3 Adventures), Rone Barton (Iron GM LLC), Jon Jonny Hodgson (Cubicle 7) and surprise guest Lou Agresta of (RPGAgression), sit down with AetherCon’s Carinn Seabolt (Evil Beagle Games) and discuss How to Get Your First and Second Job in Gaming.

Check out a snippet of our latest Best of AetherCon II podcast below then hit up our site to see the whole thing here:


No News is Boring News…

Hi everyone… not a lot of news this week… hoping to have some juicy updates for next week though! But til then.. some Lovecraftian-flavored monster action for the Irshaaninc Confluence!


If you’re not all losing your minds from looking at this shapeless beastie, remember  to keep it EZ with D3!Beast, Stygian Vapor-2

D3 Dispatches for August! News on multiple Fronts!

Got some juicy tidbits for all of you this week to keep your appetites whetted.

First off, the first release for Campaign Toybox is almost ready to go, and should be showing up at your virtual FLGS in September… expect monthly releases to liven up your Pathfinder campaigns after that.

Secondly, Paul Caughell sent me the following bit from the text of The Shattered Earth… presenting the Reddemed.

“Originally Flesh golems with no free will or personality, the Redeemed were built and vivified by mages. Their myths speak of a Messiah who broke free of his master and learned how to free others, granting them free will. The Redeemed are deeply spiritual, immensely strong, but stupid. Almost all Redeemed belong to one religious sect or another. The sects focus on a specific spiritual interpretation of the words of the Messiah, and members of the sect identify themselves by carrying an everyday item that has become something of religious significance to the sect. This item started off as the first thing a Redeemed held or saw when they were awakened, such as a rock, a knife, or a bag of sand. Over time, it became an item the founder of the sect chose to represent them. Redeemed introduce themselves with a name they took upon awakening, and their sect.

“For example: Harol of the Hammer. A small group of the Redeemed wants to free themselves and all the others Redeemed from the “curse” of sentience. These Redeemed carry no talisman, having renounced their sects.”

Pretty cool, eh?

And lastly (hey, movement on three fronts since last week!), Clinton Boomer shared this awesome illo for the Irshaanic Confluence with us, of the Oread Gunslinger. Any fantasy game that has room for black leather and six-shooters gets a thumbs-up in my book.. how about all of you?


Stay tuned here for more news as it comes in, and until then..


Take it ez with D3!

Some Happier News from the Maniacs At D3 Adventures!

As you may remember from last week, D3 is working on its own house system which we have dubbed the UPS, or Universal Pool System. Today, I twisted head designer Paul Caughell’s arm, and got some of the juicier details on the new system.

Designed for maximum ease of play without sacrificing ALL crunch, the UPS uses two 10-sided dice vs. a tiered and varied target numbers. Roll your dice, add ‘em up, apply any modifiers (skill level, situational, etc, etc) and compare it to the set target number. Roll over the target, your attempt succeeds, and any extra over works to your extra advantage! The UPS eliminates unnecessary dice-rolling with set damage for weapons….. but if you did roll over, that margin of success translates to extra damage inflicted. Of course your opponent can dodge, etc… but I just described a lot of the combat and other task resolution right there!

Character generation is just as simple! Once your group has decided what you are playing, grab one of the provided character templates, tweek it as needed, slap a name on it, and you’re ready to play. You can also create an entirely custom character with only a little more effort!

Now, Paul and his horde of minions are still tinkering with the exact rules, and details may change, but the UPS is coming together nicely, and well ahead of schedule!

Stay tuned for more news on the Shattered Earth, Campaign Toybox, and all other games in the pipeline!

‘Til next week, take it EZ with D3!

The Last Infinite Dungeon Update

It is with a sad heart that I, Jason Yarnell, president of D3 Adventures, must inform all of you that as of this moment, D3 Adventures has returned the IP for Nystul’s Infinite Dungeon to Mike Nystul.

The property has, from the beginning, incurred one unexpected roadblock after another. The most recent of these concerned a lack of payment for a completed chapter. I was not made aware of this issue when D3 Adventures picked up the IP, and as of this date, the writer has not received the promised payment.

This is an unfortunate set of circumstances, and this decision was not made lightly. D3 Adventures promised that we would release the Nystul’s Infinite Dungeon in a timely manner, and was able to produce an ashcan copy for the backers. However, in the end, the various unresolved issues proved to be too much, and holding on to Nystul’s Infinite Dungeon was simply holding back on D3 Adventures’ transition into a more productive company.

From this point forward please address all questions and concerns for Nystul’s Infinite Dungeon to Mike Nystul.