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Tickling Your Thoughts – Story development Superhero style

Super Powered by M&M Campaign Setting Quantum Collapse

The Diamond District was in a shambles Monday night, after Protection League member Electrode used his powers to thwart a heist. A group of masked thugs armed with military grade weapons charged into one of the street level diamond dealers on north side of 47th street. None of the three employees inside the small shop were seriously injured in the attack, though all were bound with duct tape and the same type of heavy-duty zip ties issued to the New York City Corrections Department. The robbers moved through the store, pulling safes and display cases out with their bare hands, and tossing them into a large rental truck out front. Before the NYPD could arrive on the scene, Electrode, the well-known masked vigilante appeared and began wrecking havoc in the street. After a brief battle between the super strong robbers and the electrically charged crime-fighter the street covered in broken glass, smashed truck parts, and the glint of loose diamonds. After the fight, Electrode left the battered and smoldering criminals to be dealt with by the police while he held an impromptu press conference on the street. Neither this reporter nor any of the others from major news sources was able to get a question answered by the so-called hero, however lifestyle and celebrity gossip reporters were able to pose several questions. For further details, see Jose Valdez’s report in the Celebrity Hero Watch section in the City Living section of this paper.

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Author Musings: The First Gift

Empires of Glory – The First Gift

The second in a series from Curtis Baum.  The first Empires of Glory – Mythology – The Creation can be read here.

 

When Pyren and Wenin saw what their sister, Menea, had created they sought her aid in bringing their creations to life. Menea saw beauty in both of her brothers creations, but wanted to see what they would do with a living creature. She gave both of them a simple pigeon and asked them to change the bird into the most beautiful thing they could imagine.

Pyren took the small bird to his realm, the Disc of Light. He looked at the marble statues and grand columns that he had created. He considered the purity of his creations and the brilliance of the light that filled his domain. He held the pigeon in his hands and purified the gray coloring, cleansing it (in his eyes) of imperfection. When he was finished, he held a white dove in his hands. The dove, however, did not have food and eventually perished. Pyren was horrified with his lack of understanding of life and death.

Wenin took his pigeon back to his Pit of Suffering. Unlike Pyren, Wenin knew death very well. His version of beauty was a creature that not only survived but thrived when other creatures perished. Wenin took the pigeon and tortured it until it had lost most of the feathers around its head. He replaced the desire for seed with a desire for flesh. Wenin turned the pigeon into the first vulture and was proud that he had created something that could feed on the death and decay of other creatures.

When the gods returned to Menea to reveal what they had done, Wenin went first. His vulture, perched on his shoulder, searched around for carrion to feed upon, but found none. Menea was intrigued, but asked Pyren what he had created. Pyren held out his lifeless white dove, tears in his eyes for having not been able to keep it alive.

Wenin’s vulture swooped from his shoulder, plucking the dove from Pyren’s hands. Pyren and Menea both looked on in horror as the vulture devoured the dead dove. Pyren, in agony, collapsed to his knees. Wenin was filled with pride at his creation and couldn’t understand why his brother and sister were not equally impressed.

Menea took another pigeon and placed it in Pyren’s hands. She gently asked him to create another dove. Pyren choked back his tears and formed another dove for his sister. Menea had made her decision and agreed to help Pyren create a grand world on which they would place their creations. Wenin was furious that Menea had agreed to help his brother. As he left the Well of Life, he vowed vengeance.

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Short Story Ideas

I love Facebook.  My friends and I have been able to share ideas and keep connected as the years have come and gone.  In 2016 I started a challenge.  I asked my “wall” of friends to tell the story behind this image.

 

Given my family and friends are all very unique, I didn’t know what would happen.  These are my footprints, in the first snowfall of 2016.

My friends came up with some great stories though!  Here are a few for your enjoyment.  Maybe they will spark an idea of your own?

Just a little farther. He could see the smoke from the chimney, it gave him strength. His Burden was heavy at times he had almost left it where it lay rather than heft it again. Always his thoughts were of home and he trudged on. Just one more step then one more it seemed endless. He looked once again, the smoke looked closer now that the snow had stopped falling. Thinking of the gifts he carried in his bag his eyes twinkled. A new dress for his wife, a gun for his boy, a doll with blue eyes the color of his little girls. Candy and other things they only had one time of the year. Merry Christmas he said as he opened the door and was greeted with laughter and hugs. It had been worth the long journey.  ◊Sindy Curry

 

He held his breath, the only sign that would give him away was the cold air making steam as he exhaled. He crept through the snow with a soft crunch, moving towards the laboratory door. The two guards were talking quietly to each other, and didn’t spot him. No one could spot him as his powers made him invisible to both the human eye and electronics. His Quantum power was working perfectly he only had to hold his breath…The Mist paused and looked around. He figured there may be a random roving guard but he didn’t know for sure. Before he took another step , he froze in place. A mere 5 feet from the guards, ….HIS FOOTPRINTS! ◊Cory Shonuff Gelnett

 

You see the tread patterns in those tracks? They are from the Arctic Wanderer, one of my top-selling boot designs. I started out as a simple shoemaker long before becoming the owner of one of the top footwear manufacturers on Earth. As old as I am, I never get tired of making shoes. It keeps me grounded, I guess. I akways try to stay in touch with who I am. Who am I? My name (at least right now) is Matathias Melchus. You know me, the shriveled up old man who owns Goodfoot Shoes and Outfitters. You’ve probably bought things at my store in a local mall. Maybe on the internet? What am I doing out here in the snow, an elderly man all alone? I’ve come to rest in a cabin I own up here. I flew myself in. That was my Beaver you saw crash into the side of that mountain over there. I restored her withy own two hands. Shame i has to wreck her, but it was her time. I can see you think it’s almost MY time, too! Don’t worry about me. I’m just going to have a lie down when I get to the cabin, and I’ll wake up a new man… literally.

Go on, sonny, I don’t need your help. Thanks for the offer, but I’m not in any danger. You see, I am invulnerable, and I can’t die. Or sleep, except once a year. Tonight is the night, and it’s a special one. I will be so rested in the morning, you would swear I was 66 years younger!

No, I don’t need to see a doctor! My head is fine, and my mind is as sharp as a tack! I just need to find my cabin, say my prayers, and rest a bit. That’s right, kid, say my prayers. You pray, don’t you? What?! Let me give you some advice: say your prayers every night, always wear clean underwear, and if you can’t say anything nice, don’t say anything at all!

Of course, being rude is what got me into this sleeplessness in the first place. I was rude to a man who was on my shop’s doorstep, who only wanted to rest a moment under a heavy burden. Instead of being compassionate, I was rude, obnoxious. This man I was unkind to looked at me with the most solemn, heartbroken eyes I had ever seen, and spoke to me. I thought at first he had cursed me unmercifully. Now, after all these years, I see it really was a blessing. I’ve learned a lot, seen a lot, done a lot, and helped a lot since then.

Well, thanks for walking me to the door. I’d invite you in, but I really want to get to sleep. I go to bed 100 year old Matathias Melchus, and I’ll wake up as my 33 year old “great grand nephew” Juan Esperadios. Why did I trust you enough to tell you what I really am? Who I’ve been? Go and tell the reporters or cops that you met the Wandering Jew in the Yukon, and let me… or Juan, I guess, know how that works out for you!  ◊Jim Cook

 

If you enjoyed these stories, please leave a comment!

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Author musings: Empires of Glory – Mythology – The Creation

Empires of Glory – Mythology – The Creation

At the beginning of time, three ideals took form: Order, Chaos, and Creation. These principles coalesced into the first gods, long before there was a world. The concept of Order called himself Pyren. Chaos became known as Wenin. Creation, the only female among them, formed the being called Manea.

The three gods originally withdrew from each other, creating their own realms as they deemed perfection. Pyren crafted the Disc of Light, a realm filled with brilliant energy and hope. He created beautiful white marble pillars and golden statues. However, he lacked the ability to imbue any of these objects with life and soon grew lonely.

Wenin formed a land of pure darkness. Within his Pit of Suffering, he created massive obelisks of basalt and statues depicting pain and agony. There was no light in Wenin’s realm; it was filled with an oppressive darkness that consumed everything. But, like his brother, Wenin grew lonely. He lacked the ability to bring his creations to life.

Their sister, Manea, had a different problem. When she created her realm, the Well of Life, she started with a spring of fresh water. From there, a plethora of small creatures sprung forth. Birds filled the air, fish filled the spring and surrounding streams, and animals crawled through the lush grass that filled the realm. Manea, however, lacked the artistic gift to make statues, pillars, or obelisks like her brothers.

After a countless amount of time, the lonely gods reunited. They each wished to share their creations with their siblings. Pyren brought his brother and sister to the Disc of Light. Manea was impressed with the beauty of the realm, but Wenin recoiled in disgust at what his brother had done. Likewise, when Wenin brought the gods to his Pit of Suffering, Pyren was horrified and Manea was intrigued.

Lastly, Manea brought Pyren and Wenin to the Well of Life. Both of the gods were impressed with the work their sister had done. Neither of them were able to imbue life into their own creations, and both sought Manea’s aid in making a new realm, full of beauty and life.

Manea considered the offers of her brothers and created a test for them. She gave each of the gods a bird to raise and reshape as their own. This test would be the beginning of the world of Antaran, the continents of Menron and Zaenteth, and the people and creatures that fill them.

GM Notes:

Realms are slightly different than planes. Where a plane is infinite in two dimensions, a realm is finite and less accessible. Details of realms will be released in Rcane’s Guide to Planar Travel, by D3 Adventures.

Pyren, Wenin, and Manea are powerful creator gods. They are not currently dominant religions in the world of Antaran, but the details of these gods will be released on the D3 Adventures website in the near future.

 

 

 

GM is Curtis Baum

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New – Campaign Toybox. enhancing Bardic Perform Skill in Pathfinder

For those of you new to our Campaign Toybox, it is full of new rules, classes, and creatures to enhance your gaming experience, all priced to be friendly to your wallet at a mere ninety-nine cents, so you can afford to stock up on munchies and more dice for your next gaming session!

 

These simple songs call forth powers, dance, and optical illusions from distant planes. They can cause powerful acts and abilities that test the limit of the Bard’s knowledge. Beyond the normal Perform skill required to learn a masterpiece, these masterpieces also require ranks in a particular Knowledge.

Author: Marisa Leigh
Art: Adam Schmidt
Pages: 5

Pathfinder Bard Accessory

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Just Released: Extras! Schoolgirl Sidekicks for M&M

Superpowered by Mutants & Masterminds

Superpowered by Mutants & Masterminds

From our newest, and youngest, author with D3 Adventures comes a new set of NPCs for play with Mutants & Masterminds.

Jean is still in high school herself, so she brings a unique perspective to the ideas behind our newest group, Extras! Schoolgirl Sidekicks.  With a bit of anime style, perfect for the superhero genre, these young ladies are making their world a better place.

Learn more about these five girls that attend the Sharta Academy, under the tutelage of Gadian’anguru.

Author: Jean Baum
Artist: Chandra Reyer

PDF 23 pages.

 

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GM tool – dungeon tiles Romp! Infested Sewers

For both Pathfinder and 5th Edition games

Romp! Adventure Tiles. This package contains random encounter tables for both Pathfinder and 5th Edition. It also has 18 6″ x 6″ maps, all 3D rendered and interchangeable, and complete room descriptions. These are included with printed 1″ lines for use on your gaming table and without lines as separate PNG files for use on virtual table top (VTT) gaming

tangent adventure 30 percent off sale

Romp! Infested Sewers
Regularly $4.99, through Halloween $3.49

Romp!
Title: Infested Sewers
Author: Curtis Baum
Cartography: Curtis Baum
System: Pathfinder, 5th Edition

Pages: 18 6″x6″ maps + random encounter tables

Beneath most cities are sewers crawling with disgusting creatures and evil humanoids. Romp! Infested Sewers brings these threats to life like never before. This package contains random encounter tables for both Pathfinder and 5th Edition. It also has 18 6″ x 6″ maps, all 3D rendered and interchangeable, and complete room descriptions. These are included with printed 1″ lines for use on your gaming table and without lines as separate PNG files for use on virtual table top (VTT) gaming.

 

horror-halloween

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Halloween Special – Tangent! The Grey Man of Chapel Weir

  1. Blessed town
  2. Dark history
  3. Human sacrifices

Are you ready to take the challenge to find the reasoning behind The Grey Man?  Get this 20 page Tangent! only during this Halloween promotion for 30% off.

System Agnostic game adventure

Each Tangent! is system-less, generic enough to fit in any genre-appropriate setting, and contains enough content for at least one night of gameplay.  $1.72 through November 1st 2016 only.

 

View our other horror genre products featured with the Halloween Special

horror-halloween

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Guest post: Turning a Bat’leth Into a Demon

Turning a Bat’leth Into a Demon, by Chandra Reyer

A demon. A demon coming out of a portal was the assignment I got for a D3 Adventures supplement. I was being given a lot of freedom on this assignment, which is just amazing for an artist to get. I had so many ideas that went beyond the usual bat-winged, red skinned devilish demon most commonly depicted.

The title sounds like a magic trick, but for me as an illustrator and comic book artist, it’s just Wednesday. I’m not talking about drawing a bat’leth, that uniquely shaped weapon of the Klingons from Star Trek, and then turning that drawing into a demon. This was a real, metal bat’leth that had been used in stage fighting.

I had given the bat’leth to an actress friend of mine, who agreed that she would be a reference model for me in the future if I needed her. She didn’t specify for demonic purposes, but that’s what I needed. When I asked if she’d mind being a demon, she said yes immediately. Okay, maybe the affirmative was more enthusiastic and less PG than just “Yes”, but you get the idea.  Actors are great for models because they really get into the character. They do more than just pose in place. My demon had plans, ideas and an odd facial structure. My friend gave my demon intent, and some make-up which made her look less demonic, but like motion capture marking trackers would help me when it came time to make the face look less human.  What proceeded next was an hour of photography, improvisation, cardboard armor and what probably looked really insane to someone from the outside. That’s the best thing about being a fantasy artist, maybe an actor, too. The totally weird, un-glamorous things required to pull off something fantastic.

As an artist it’s important to never be a slave to any reference used. Yet, it’s equally important to use reference, because something an artist wouldn’t have thought of out of their head will come out of it. This painting became so much more than I had originally envisioned thanks to my friend.

All it had cost me was a Klingon weapon of destruction.

 

Qapla’!

 

Art covers coming soon from Chandra Reyer at Greystone Studios to D3 Adventures also include:

 

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5E Compatible Products for Your Gaming Table

GMs are always on the look out for products to supplement their game.  Here at D3 Adventures we have several products available for 5E compatible games.